
Steamfunk: An Untold Mini Campaign Setting

Imagine if all the most interesting parts of the 1800s were slammed together. Early industrialism blends with Gilded Age monopolies. H.G. Wells mixes with Edgar Allen Poe. Tesla, Edison, and Babbage merge with the Pinkertons and colonial politics. All of it maintains an outer facade of Victorian sensibilities, but on any deeper investigation it is as rotten as the worst parts of Jack the Ripper's Whitechapel London. Now take it all, make a civilization out of it, and run that civilization off city-sized power plants that are on the verge of absolute failure.
Steamfunk is everything that might be considered "steampunk," set in a dystopian world that is as much smog as it is steam and as much disease as it is discovery. It is a place of almost-panicked desperation, barely hidden by the thin shell of a "polite" society in decline. It is a universe decidedly in need of heroes, if you happen to know of any...
Stalked, Part 5

His vision seared by tears from the overwhelming fragrance, the private could almost see eddies of rainbow colors swirling around her spider-silk throne. He wanted to drink in all the imagery of her and her home before rising above his mortal stature to her blessing, the promise of being and being hers eternally. He noticed in detail her unfathomable mystery, the delicate graces of her ivory arms at work across the fabric of life and death, pulling timeless significance from pale thread. He saw her lithesome and marvelous form, in perfect contentment and harrowing desire. He noted her slender crown and thoughtfully crafted throne.
And there, nestled along the hem of her great dais he saw what he had missed in focusing on her overpowering presence. Neatly set into the base were rows of skulls, cross-stitched with bones. He felt sure they were the remains of men, suitors in a dreadful procession of desire and loss. Her increased pitch and pounding wave of aroma corresponded with his horror, seeking to send his alarm into forgetful romance. She shifted her lovely being, raised a clawed but tender hand toward him, inviting him to look past the gruesome foundation to the adoring crown.
"Come, cherished...we are meant to share what they could not bear."

Rocky Mountain Region
Fanonical? What?
Fanonical posts are a new thing here at Untoldthegame.com, and as far as we know, something new to RPG's in general. We've talked about our Open Campaign Setting from "Day 1" around here, but we've not made much fuss of it so far. Well, that's about to end...
Basically, "fanonical" is a word we've coined based on the term canonical. Something that is canonical, or canon, is something that is accepted as being the truth or the "way that it is". In RPG's, something that is "canon" is something that has been "blessed and sanctioned" by whomever owns the IP. For instance, if you know anything about the Dresden Files RPG, you know that Dresden is a guy, not a girl - stuff like that is "canon".

Flux-tainted Churl

I have harnessed the shadows that stride from world to world to sow death and madness... -H.P. Lovecraft, "From Beyond"
The Flux. Insanity incarnate. To many, the Flux is merely an abstract energy source that causes bad things to happen and that occasionally opens rifts into realms beyond our own. A conduit used by the Externals to worm their way into the triune universes of Earth, Ai, and the Great Machine. However, the Flux is much, much more than just that. The Flux is also a diabolical power that possess the potential to taint the souls of men and twist their bodies into utter abominations. Usually these things are flukes; abberant events which are the predictable outcome of injecting such an unstable and warping energy source into a world populate with fragile, fleshly beings.
Nep

Alias: Red, Hooknose, Paddlefoot
Race: Apoc Churl
Aspects: Body 6, Soul 3
Sex: Male; Height: 5'0"; Weight: 600 lbs
"Life comes from the waves, and She takes it all back. I glean Her leavings."
Description/Notes: I am Nep, named by the last shaman of my tribe in honor of an ancient sea-god who lived before the Event. My blood is the blood of the Churl, a booming red tide in my veins that buoys me and connects me to this living world. My soul is the son of the tides and the restless waves. I am Nep, and I am the shaman of my people, born to the oracle of wind and wave, and I speak the sea's wisdom and power to them.
A Midsummer’s Nightmare

Location: The center of post-event Stonehenge
Setting: Midnight on the summer solstice at a gateway to a flux portal of great energy
Forces: A Rift-ripper, clad in a diaphanous length of sheer fabric resembling a religious robe and his robe-clad followers, (FLUX HORRORS) versus the interlopers who wish to seize the flux conduit and take the gateway for themselves (Also FLUX HORRORS).
FLUX HORRORS Leader: Drruassch, the rift ripper (Flux Horrors religious order leader)
FLUX HORRORS Leader: Miadin, the infested churl who would seize the power for her own (Flux Horrors interlopers' leader)
NOTE: Due to the high UP amount of this Battle Backdrop, we've recommended a few additional decks to help flesh out your armies. Recommended Companion Decks: Battle Faction: Flux Horrors, Powers: Flux Horror Powers, Aspects (Core): Basic Aspects
Stash

Alias: The Fang of the North, The Sly Bear
Race: Apoc Churl
Aspects: Body 8, Mind 3, Soul 1
Sex: Male; Height: 8'4"; Weight: 442 lbs
"The long night of the north sea cannot bring me to heel; why should you be the one to master me?"
Character Description/Notes: Stash, often referred to as the Sly Bear by the Churl tribes of his northern homeland, is something of a legend; a aurora-spawned Flux storm one long winter night spat several horrors into his tribe's encampment on the northern shores. While many of his tribesmen fell in the ensuing battle, his raw, animalistic cunning allowing him to outflank and slay most of the writhing abominations. More remarkable was his behavior the rest of that winter, hunting Flux-spawned horrors until he was an expert in their destruction; many of the smaller tribes have members who owe their lives to the sudden appearance of the Fang of the North from a snowdrift, his glistening spear piercing some monstrosity just before it could kill.
Apoc-Shark

Biotechnologica
Entry A-23 The Apoc-Shark
Frederick Hubbell, Ichthyologist
Before creatures even considered walking on land, the shark has been the master of the sea. Prowling the depths in one form or another for over 400 million years as a terror to all. They needed little help as the predominant predator beneath the waves and yet the Event has blessed them none the less. Most prominent of the new variations is the apoc-shark, a mutation of the legendary Great White. Already known as a vicious and relentless predators, apoc-sharks have gained upgrades to most of their established arsenal, and been augmented with a few additions, as if they were needed. As with most of these Event hardened species researchers are trying to piece together information as best we can, but with the added aggression of apoc-sharks, there has been no shortage of attacks to provide reference for study. Once the dead doll like eyes fix their glowing red glare on a target, little hope remains for the subject.

Untold Stories - July 2009

But, we do it anyways...
So, to continue this proud tradition of self-inflicted degradation, we'd like to give you last month's newsletter today for free! Sure, it's about a month behind and you may have seen some of this already, but hey - if you want to see it when it's "hot off the presses", then simply subscribe to our newsletter today! The new issue will be out very soon and it's at least one hundred point three times (100.3x) as awesome as this one!
Races (Core): Apocs: High-breds and Churls

Super soldiers surplus! This slammin' booster contains 17 new Apoc core race cards: 8 High-bred/9 Churls just waiting to be played in the Untold RPG, traded, or used in Untold: Battle! Tough High-bred from across the ruined globe alongside exotic Churl from the Arctic to Africa.








