Gear Guard

Against the many perils of their clockwork world stand paragon defenders of cog and groove alike: The Gear Guards. Often unnoticed, these keepers of the peace patrol the vast gears to which the Great Machine assigns them — detailing each singular part and ensuring nothing goes awry in the perpetual cycle of gear rotations. These are the policeman and technicians of the nodes, unofficial masters of their respective regions who labor incessantly to protect the rhythm and direction of the gears within the Great Machine; it is a role they neither neglect nor under-appreciate… as (in their own opinion) most other Klik are prone to do.
Entrusted with the safety of the Great Machine itself, the Gear Guards view themselves as perhaps the most studious workers within the colossal clockwork universe — their efforts keep the vast labors of the other Klik from toppling into oblivion. This notion is reinforced by the comprehensiveness of their task: their labors teach them of the inner and outer workings of the cogwheel they serve, providing access to recesses and areas hazardous or unknown to the other Klik on their node. It is the Gear Guards who flush out hives of Dyne Mites, torch nests of rogue Gear Gnawers, chase down rampaging Surges and troublesome Rust Moths, and tend to the thousand other incessant problems of maintaining a universal metallic gear superstructure. "All in a rotation's work," as the Gear Guards would surmise.

Untold Stories - July 2009

But, we do it anyways...
So, to continue this proud tradition of self-inflicted degradation, we'd like to give you last month's newsletter today for free! Sure, it's about a month behind and you may have seen some of this already, but hey - if you want to see it when it's "hot off the presses", then simply subscribe to our newsletter today! The new issue will be out very soon and it's at least one hundred point three times (100.3x) as awesome as this one!
Races (Core): Klik: Rollers and Tripods

Time to get steamed up! This rockin' "steampunk"-filled booster delivers 17 new Klik core race cards: 8 Rollers/9 Tripods that you can trade, play as characters, or use in your next Battle match! Everything from Tripod "Scouts" to Roller "Mad Scientists" await your commands!
Klik
Beings of metal and steam, gears and gyros, pistons and pulleys, the Klik at first glance appear to be nothing more than strange conglomerations of odd, physics-defying gadgetry. Yet, once one spends any amount of time in the presence of these assertive and driven beings, they are sure to redefine their perceptions of them. While the Klik could not be considered individuals by any means, as they continually strive to perform their part in the service of their Great Machine, they are anything but random collections of parts and pieces. Little is known about their originating Collective, which seems to be nothing more or less than a massive universal-sized clockwork machine, with an alien conciseness all of its own. Yet the Great Machine certainly seems just as sentient as the Klik it regularly spawns and sends out into the realms beyond its own, always seeking knowledge and answers.

Sarge's Tale, Part 11

Sarge’s’s military reflexes kicked in; the pounding staccato of rounds from the M-321 smashed into the offending automaton. The heavy .306 bullets ripped through the leader-klik's comparatively light armor, sending up sparks and rending pieces of metal from the machine.
Apenimon was suddenly airborne, bat-like wings had somehow come into being creating a webbed membrane along the L’na’s outstretched arms and sides, the rest of his body was covered in thick, yet supple, iridescent scales. The External wove artfully through a network of cogs and drive shafts, coming in at an oblique angle to one of the other sentry klik as it cut wide to flank Roller. The small, densely muscled Apenimon slammed into the klik, his claws, glowing with some eldritch fire ripped through the automaton’s neck, shearing off its expressionless head in a shower of sparks and popping rivets.
Buzzsaw and Toa turned as another group of sentries approached from a lower tier, riding a giant paddle-wheel of a cog like a lift. As soon as they hit the slowly rotating platform they shot across the dull bronze surface, coils arcing with deadly intent. Buzzsaw’s hand popped backward on a hinge as its chainsaw attachment emerged, revving up in chorus with its massive circular blade that was running at full RPM.

Untold on the Aimee Stanton Show @ Gencon
We've been waiting to show you folks this for some time!! While we were at Gencon, we were approached by a very nice lady, Aimee Stanton, who was impressed by Untold. At first we thought she wanted a demo, but we were surprised to discover that she wanted to feature us on her Youtube Show! So, we sat down for a few minutes and talked a bit about Untold. Please excuse Ashy's voice in the video - he had nearly lost it by this point in the convention, he'd been talking so much!

Sarge's Tale, Part 10

The odd company passed through the swirling pathway of shifting light. Sarge’s boots came down with a muffled clank as she stepped on to a dull brass surface that sent her distorted reflection back at her. Alisa McGraw immediately moved to the left, her carbine pressed to her shoulder, cold eyes taking in the strange reality before her. A three dimensional maze of clock-work complexity surrounded her and her new companions as they emerged from the bright rent in reality. Steam issuing pistons the size of battle-carriers drove massive tree-length crank arms, which in turn spun island-like cogs that meshed with other spinning gears; on and on, creating a depth and distance to numb the mind. She had to focus on one point to stop the sense of vertigo that threatened to overwhelm her.
Sarge knew she was looking at the Klik home world. The damp humid air smelled of oil, copper, and ozone. She wondered how the natives kept from rusting. She heard the L’na Apenimon let out a sharp little gasp. The soldier glanced back to see the rift close as Roller and Buzzsaw followed behind the wide eyed Toa. If McGraw could judge the facial expression of an Outsider like the L’na she would say that the look upon Apenimon’s was ill disguised disgust.
“There is an anomaly upon this node,” Roller said in its reverberating dead-pan voice.

Sarge's Tale, Part 9

"You were the cause of the madness within my company? You caused the death of my unit!" Sarge's discipline was the only thing that kept her from launching a grenade, however ineffectual, into the glowing being before her.
"Time is of the essence, servants." Trionus continued, ignoring the outburst. "I have chosen you and called you here, despite your petty and inconsequential differences. You possess the rudiments of that which is required to save your doomed worlds. Like great, fragile panes of glass, your three respective dimensions will soon collide, shattering each of them into shards of entropy."
"A being much like myself, called Void, did battle with me, I did rend Void's being and banished it to your realities, thinking Void vanquished. I discarded its being across your worlds. I had not foreseen that others would align with Void and seek to use its essence to bring about such a collision. There is only one solution: Void must be made whole. By doing so Void shall be banished back to our reality, where once again our ancient struggle might be renewed."

Sarge's Tale, Part 8

"A High-Bred trick!" the beast-man growled, hefting his massive club with casual menace. "I am Toa!" He slapped his chest with the flat of his hand, the blow like a thunder clap. "Prince of the Keuakepo. I will crush you!"
Sarge casually shifted the carbine to her left hand and drew forth the M201 grenade launcher she had tucked over her shoulder, she said nothing, but thumbed the safety off. She kept the rest of the odd assortment in her peripheral vision, deciding that the L'na was the greatest unknown factor in the fight and resolved to cut it down with the carbine after firing on the Churl.
The Klik changed her mind slightly as the one with the circular saw fired it up to a high pitched whine, and the right hand of the mechanical retracted as a chain-saw appendage emerged, spinning and grinding. The other raised its arm and a small weapon aperture popped up as two coils emerged from its shoulders and started arcing electricity over its head.








