In "What is Untold" we told you that it is a Card Based RPG. In this section we're going to quickly describe the 3 types of cards that a player will most often use to build their character. The cards are:
- Race Card
- Aspect Card
- Power Card
Race Card
First, we'll talk about the Race Card. Race Cards are red in coloration and itis the most important card in Untold - you can't play without it. And when taking damage, as soon as you flip your Race Card, your character is dead. A Race Card defines your character race. The back has a picture of a common member of the race, while the front has all of the rules information that you need to play the race.
On every Race Card, you’ll find the following information:
| # | Label | What’s’it Mean? | ![]() |
| 1 | Name | Er...the name of the Race | |
| 2 | Swap Icon | The swap type needed to play this card. | |
| 3 | Cost (UP) Icon | Cost of the card; you must pay this to add it to your character deck. | |
| 4 | Body* | The Body bonuses of the Race: Body Attack (Body ATK), Body Defense (Body DEF), and Body Boost. | |
| 5 | Mind* | The Mind bonuses of the Race: Mind Attack (Mind ATK), Mind Defense (Mind DEF), and Mind Boost. | |
| 6 | Soul* | The Soul bonuses of the Race: Soul Attack (Soul ATK), Soul Defense (Soul DEF), and Soul Boost. | |
| 7 | Picture | What the race looks like – flip the card over and see even more snazzy art! | |
| 8 | Vitality (VIT) Icon* | This adds to the Total Vitality (VIT) of your character. | |
| 9 | Attributes** | Denote how long to activate the Integral Power (IP)** of the Race, who it affects, and how long it lasts. | |
| 10 | Magnitude Icon** | Displays the magnitude of this card. | |
| 11 | Information | Denotes special information about the race; gives you some “racial flava” to boot! | |
| 12 | Boost Info* | If shown, this denotes what type of boost this card receives. |
* - Please note that the following items MAY or MAY NOT appear on your Race Card, depending on the nature of your Race.
** - Each Race has an Integral Power, it is noted in the bottom information area with an “IP:”, and the Magnitude and Attributes of the Race are linked to this Power.
The Race Card is useful to point out the sections of an Untold card, all Cards are laid out similarly to help you find the information you want quickly. And don't worry, we'll go over everything again as we progress trough the Primer, and there's a handy card "map" on the website that also points out all the items.
Aspect Cards
A yellow color sets Aspect cards apart from the other cards in the Untold pack. There are three Aspects in all each representing a facet of his/her core being that they may focus on:
- Body - your character is generally good at physical activities and grants them bonuses to physical Power Cards(
) - Mind - your character is generally good at mental activities and grants them bonuses to mental Power Cards(
) - Soul - your character is generally good at spiritual/supernatural pursuits and grants them bonuses to supernatural Power Cards(
)
Aspect cards are not required to play Untold, but they are HIGHLY recommended! Aspect cards are one stop shops for Aspect Bonuses and Vitality - these bonuses increase your characters ability to use Powers, resist damage, and they can actually enhance Powers as well. The three aspect bonuses are:
- Attack(ATK) (
) - Defense(DEF) (
) - Boost (
)
Some powers require that you roll a d20 in order to hit the target, and that's where ATK and DEF are used. Each card also provides Vitality (VIT)
which is not tied to the Aspect and increases the character’s ability to handle damage.
Boosting
Boost has far more broad reaching applications. Boosting is a core mechanic of Untold - it is the ability of your character to enhance the effect of any powers tied to that Aspect. How do you know? Remember the Boost information that we mentioned previously?
Since this Aspect gives you 3 Body Boost, that means you can add 3 to the Magnitude (MAG) of the Power.
I.E. "For every 2 Boost Add 3 to MAG", and we have 3 Boost so we can add 3 MAG. 1 Boost is "left over" but it is not usable in this case.
This gives the Power a total MAG of 11 (i.e. 8+3 = 11)!
NOTE: Many of the power cards can be enhanced by Boosting, that's why Aspect Cards cards are pretty important!
The Aspect requires varies from power to power - so it is up to you how focused or broad you want your character to specialize. And even if you don't have the right Aspect to boost a power - don't worry, you can still use the power as written.
On every Aspect Card, you’ll find the following information:
| # | Label | What’s’it Mean? | ![]() |
| 1 | Name | Er...the name of the Aspect | |
| 2 | Swap Icon | The swap type needed to play this card. | |
| 3 | Cost (UP) Icon | Cost of the card; you must pay this to add it to your character deck. | |
| 4 | Body* | The Body bonuses of the Race: Body Attack (Body ATK), Body Defense (Body DEF), and Body Boost. | |
| 5 | Mind* | The Mind bonuses of the Race: Mind Attack (Mind ATK), Mind Defense (Mind DEF), and Mind Boost. | |
| 6 | Soul* | The Soul bonuses of the Race: Soul Attack (Soul ATK), Soul Defense (Soul DEF), and Soul Boost. | |
| 7 | Vitality (VIT) Icon* | This adds to the Total Vitality (VIT) of your character. | |
| 8 | Information* | Denotes special information about the Aspect. |
* - Please note that the following items MAY or MAY NOT appear on your Aspect Card, depending on which Aspect Card it is.
Power Cards
It is likely that you'll have more Power Cards on the table than any other type of card. Power cards represent everything that your character can do: from skills, to spells, to weapons and items. Because of this the cards have a number of effects: they could enhance your Aspects, give you more Vitality, do damage, turn another character insane, create light - in short: ANYTHING! The mechanics text in the bottom box is key to knowing how a power works. Remember, you don't have to reference a book, all the rules are right there!
We'll keep the description of Power Cards brief, because when we step through building a character - we think that will help explain more.
On every Power Card, you’ll find the following information:
| # | Label | What’s’it Mean? | ![]() |
| 1 | Name | Er...the name of the Power | |
| 2 | Swap Icon | The swap type needed to play this card. | |
| 3 | Cost (UP) Icon | Cost of the card; you must pay this to add it to your character deck. | |
| 4 | Level | The Level of the Power. | |
| 5 | Body* | The Body bonuses of the Race: Body Attack (Body ATK), Body Defense (Body DEF), and Body Boost. | |
| 6 | Mind* | The Mind bonuses of the Race: Mind Attack (Mind ATK), Mind Defense (Mind DEF), and Mind Boost. | |
| 7 | Soul* | The Soul bonuses of the Race: Soul Attack (Soul ATK), Soul Defense (Soul DEF), and Soul Boost. | |
| 8 | Picture | A lovely artistic interpretation of the Power in action, or a symbol depicting the type of Power! | |
| 9 | Vitality (VIT) Icon* | This adds to the Total Vitality (VIT) of your character. | |
| 10 | Attributes | Denote how long to activate the Power, who it affects, and how long it lasts. | |
| 11 | Information | Denotes special information about the Power; be sure and read this! | |
| 12 | Magnitude Icon | Displays the magnitude of this card. | |
| 13 | Boost Info* | If shown, this denotes what type of boost this card receives. |
* - Please note that the following items MAY or MAY NOT appear on your Power Card, depending on what type Of Power Card it is.
| Go back: | The Primer continues with: |
| Welcome to the Untold Primer! | Creating a Character |










