Flux Horrors

Within the Great Plains of what was once the United States a gargantuan and constant zone of Flux roils like the summer lightning storms that used to threaten the region. Externals drawn to the instability and Horrors twisted by its vary nature call the region home. Only a few Churl tribes dare to cross the region and the NAU consider it forbidden territory, so no one has detailed information about how many Horrors infest the ever-warping landscape, or what dire schemes they may be plotting.

Flux Horrors have a number of options available to them - befitting their ever-changing home and natures. Individual Flux Horrors cost more than minions from other factions, but their Soul based attacks, Draining Powers, and Condition Powers allow them to wash over their opponents like a seething tide. Players who like their battles to be more than the standard smash and bash will enjoy playing this faction.

(Click for a Flux Horrors Area Map)