Sun, 2010-05-16 21:07
If I understand boosts correctly (and I might not), you can use any given boost once a round. You might use Soul boost on attack, then later that round maybe use Body boost on defense. A really involved round might cause your character to go through all three boosts at various points. Is this accurate?
Also, when do boosts reset (the whole once-per-round thing)? Is it at the begining of the round or on each character's initiative?
Mon, 2010-05-17 18:55
#2
That makes sense
It makes sense to reset on initiative. If it reset at beginning of round, then low init characters could game the system by seeing if they needed boosts for defense, and then using as many boosts as possible on their action, right before all boosts reset.
Mon, 2010-05-17 21:15
#3
Ya...
Ya...true enough. :P










Lumberklik quoth:
"If I understand boosts correctly (and I might not), you can use any given boost once a round. You might use Soul boost on attack, then later that round maybe use Body boost on defense. A really involved round might cause your character to go through all three boosts at various points. Is this accurate?"
Exactly correct.
Then, Lumberklik sayeth:
"Also, when do boosts reset (the whole once-per-round thing)? Is it at the begining of the round or on each character's initiative?"
Technically, it's on your Character's initative. However, it's really up to your GM. But since you cannot act until your init, and you cannot give your Boost away to another Character (at least not yet) then why would it matter if the Boost resets at the beginning of a round (i.e. "0" on the initiaive scale) or on "20" when your character goes, for example? :)
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