GM's Reference Card Listing

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ManyHattedMan
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Joined: 2010-05-25
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I've been asked repeatedly to get this online, and I've finally had the time to get it broken down for general release - a card listing divided by type and deck availability for GM reference purposes. Some things are obviously a matter of personal decision on my part - I classify Caterwauls are a low-level External, for instance, when they are often considered Undead elsewhere - but since so many people have asked me if I can't make this available I figured at least SOMEONE is going to be able to derive some additional use out of this thing.

Race Cards
Core Races
Apoc Churl (Races: Apoc, Core [Starter])
Apoc High-bred (Races: Apoc, Core [Starter])
Klik Roller (Races: Klik, Core [Starter])
Klik Tripod (Races: Klik, Core [Starter])
L'na Dawn (Races: L’na, Core [Starter])
L'na Twilight (Races: L’na, Core [Starter])

Alternate Races - Apoc Earth
Gree Gree (Hostile Hand: Races of Earth)
Hrunt (Hostile Hand: Races of Earth)
Issant (Hostile Hand: Races of Earth)
Krieg (Hostile Hand: Races of Earth)
Slys-Ayr (Hostile Hand: Races of Earth)

Monstrous Races - Apoc Earth
C2K (Hostile Hand: Races of Earth)
Loph (Hostile Hand: Races of Earth)
Ruin Stalker (Hostile Hand: Races of Earth)
Sand Sniper (Hostile Hand: Races of Earth)
Savager (Hostile Hand: Races of Earth)
Vrr (Hostile Hand: Races of Earth)
Xenarthra (Hostile Hand: Races of Earth)

Monstrous Races - Other Worlds
Crucible (Bad Beginnings - Alpha)
Thistle (Hostile Hand: Races of Earth)
Venus Mantrap (Hostile Hand: Races of Earth)

Monstrous Races - Flux Creatures
Ghoul (Bad Beginnings - Gamma)
Hydra (Bad Beginnings - Beta)
Neonstalker (Hostile Hand: Races of Earth)
Perverse (Hostile Hand: Races of Earth)

Power Cards
Hot Swaps - No Prerequisites
Accelerated Evasion (Core [Starter], Apoc Amplifications)
Adrenaline Push (Core [Starter], Core [Combat], NAU Defender Powers, Apoc Amplifications)
Block (Core [Combat])
Bullseye (Apoc Amplifications)
Burst of Speed (Apoc Amplifications)
Charge (Bad Beginnings – Beta, Hostile Hand: Races of Earth, Core [Combat])
Cling (Core [Combat])
Combined Attack (Core [Combat])
Disarm (Core [Combat])
Disarm Mastery (Apoc Amplifications)
Dogpile (Undead Infection Powers)
Evasive (Apoc Amplifications)
Fireteam Attack (Apoc Amplifications, NAU Defender Powers, Core [Starter])
Flee! (Core [Combat])
Grapple (Core [Combat], Bad Beginnings – Beta, Bad Beginnings – Gamma, Hostile Hand: Races of Earth)
Mob Assault (Undead Infection Powers, Bad Beginnings – Gamma)
Push (Core [Combat])
Ready to Attack (Core [Combat])
Ready to Boost (Core [Combat])
Ready to Defend (Core [Combat])
Rush (Core [Combat])
Shrug It Off (Apoc Amplifications, NAU Defender Powers, Core [Starter])
Shrug It Off 3 (Apoc Amplifications)
Strafe (Core [Combat])
Trip (Core [Combat])

Hot Swaps - Combos
Crushing Hug (Bad Beginnings – Beta)
Grapple Attack (Bad Beginnings – Beta, Core [Combat], Undead Infection Powers)

Hot Swaps - Aspect Prerequisites
Deflect Missiles (Apoc Amplifications)
Deflect Missiles 3 (Apoc Amplifications)
Mad Hops (Apoc Amplifications, Core [Starter])
Take the Pain (Apoc Amplifications)

Hot Swaps - Racial Prerequisites
Eye of the Beyond (Flux Horror Powers)
Feed on Sanity (Bad Beginnings – Beta, Flux Horror Powers)
Feed on the Dead (Undead Infection Powers)
Grayfly Swarm (Undead Infection Powers)
Insane Eye (Flux Horror Powers)
Reality Bubble (Flux Horror Powers)
Undead Infection (Bad Beginnings – Gamma, Undead Infection Powers)

Hot Swaps - Commando Training
Evasive Guard (Apoc Amplifications, NAU Defender Powers)
Killing Strike (Apoc Amplifications)
Ki Strike (Apoc Amplifications)
Ki Strike 3 (Apoc Amplifications)
Onslaught (Apoc Amplifications)
Onslaught 3 (Apoc Amplifications)
Pressure Point Attack (Apoc Amplifications)
Pressure Point Attack 3 (Apoc Amplifications)
Quickstrike (Apoc Amplifications)
Quickstrike 3 (Apoc Amplifications)
Tactics (Apoc Amplifications)
Tactics (AID) (Apoc Amplifications)
Whirlwind Fury (Apoc Amplifications)
Whirlwind Fury 3 (Apoc Amplifications)

Hot Swaps - Investiture of Oaze
Acid Breath (Gifts of Oaze)
Acid Breath 3 (Gifts of Oaze)
Armor of Oaze (Bad Beginnings – Beta, Gifts of Oaze, Core [Starter])
Armor of Oaze (AID) (Gifts of Oaze)
Armor of Oaze 3 (Gifts of Oaze)
Armor of Oaze 3 (AID) (Gifts of Oaze)
Bonds of Ice (Gifts of Oaze, Core [Starter])
Bonds of Ice 3 (Gifts of Oaze)
Claws of Iron (Gifts of Oaze, Core [Starter])
Claws of Iron 3 (Bad Beginnings – Beta, Gifts of Oaze)
Concussive Cone (Gifts of Oaze)
Concussive Cone 3 (Gifts of Oaze)
Deafening Roar (Gifts of Oaze)
Fireball (Gifts of Oaze)
Firewall (Gifts of Oaze)
Force Blast (Gifts of Oaze)
Force Blast 3 (Bad Beginnings – Beta, Gifts of Oaze)
Fling (Gifts of Oaze)
Fling 3 (Gifts of Oaze)
Fog Bank (Gifts of Oaze)
Frost Breath (Bad Beginnings – Beta, Core [Starter])
Gift of Regeneration (Gifts of Oaze)
Gift of Regeneration (AID) (Gifts of Oaze)
Gripping Fist of Earth (Gifts of Oaze, Core [Starter])
Gripping Fist of Earth 3 (Gifts of Oaze)
Hammering Blow (Gifts of Oaze)
Hammering Blow 3 (Gifts of Oaze)
Healing Touch (Gifts of Oaze, Core [Starter])
Healing Touch 3 (Gifts of Oaze)
Heat Object (Gifts of Oaze)
Ice Snap (Gifts of Oaze, Core [Starter])
Ice Spear (Gifts of Oaze, Core [Starter])
Ice Spear 3 (Gifts of Oaze)
Lightning Scourge (Gifts of Oaze)
Lightning Scourge 3 (Gifts of Oaze)
Relentless Gale (Gifts of Oaze)
Rending Claws of the Earth (Gifts of Oaze, Core [Starter])
Rending Claws of the Earth 3 (Gifts of Oaze)
Shatter (Gifts of Oaze)
Shatter 3 (Gifts of Oaze)
Soar on the Wind (Gifts of Oaze)
Soar on the Wind (AID) (Gifts of Oaze)
Soar on the Wind 3 (Gifts of Oaze)
Soar on the Wind 3 (AID) (Gifts of Oaze)
Stone Shape (Gifts of Oaze, Core [Starter])
Stone Shape 3 (Gifts of Oaze)
Sunlight (Gifts of Oaze)
Tectonic Shift (Gifts of Oaze)
Telekinesis (Gifts of Oaze)
Telekinesis 3 (Gifts of Oaze)
Wall of Earth (Gifts of Oaze)
Water Geyser (Gifts of Oaze)
Wave Running (Gifts of Oaze)
Wave Running (AID) (Gifts of Oaze)
Webs of Force (Gifts of Oaze)
Webs of Force 3 (Gifts of Oaze)
Wither (Gifts of Oaze)
Wither 3 (Gifts of Oaze)

Hot Swaps - Investiture of Maoru
Ancestral Guidance (Gifts of Maoru)
Banshee Scream (Gifts of Maoru)
Brain Drain (Gifts of Maoru)
Brain Drain 3 (Gifts of Maoru)
Calming Touch (Gifts of Maoru)
Calming Touch 3 (Gifts of Maoru)
Charm (Gifts of Maoru, Core [Starter])
Charm 3 (Gifts of Maoru)
Combat Insight (Gifts of Maoru)
Combat Insight (AID) (Gifts of Maoru)
Combat Insight 3 (Gifts of Maoru)
Combat Insight (AID) (Gifts of Maoru)
Confusion (Gifts of Maoru, Core [Starter])
Confusion 3 (Gifts of Maoru)
Cursed Defense (Gifts of Maoru)
Cursed Defense 3 (Gifts of Maoru)
Destroy Undead (Gifts of Maoru)
Destroy Undead 3 (Gifts of Maoru)
Fate Bind (Gifts of Maoru)
Fate's Favor (Gifts of Maoru)
Fate's Favor (AID) (Gifts of Maoru)
Fate's Favor 3 (Gifts of Maoru)
Fate's Favor 3 (AID) (Gifts of Maoru)
Fearful Mien (Gifts of Maoru, Core [Starter])
Fearful Mien 3 (Gifts of Maoru)
Luck (Gifts of Maoru)
Manipulate the Strings (Gifts of Maoru)
Mental Susurrus (Gifts of Maoru)
Mental Susurrus 3 (Gifts of Maoru)
Mind Control (Gifts of Maoru)
Mind Control 3 (Gifts of Maoru)
Mind Lash (Gifts of Maoru, Core [Starter])
Mind Lash 3 (Gifts of Maoru)
Mind Probe (Gifts of Maoru, Core [Starter])
Mind Probe 3 (Gifts of Maoru)
Mind Reading (Gifts of Maoru)
Mind Reading 3 (Gifts of Maoru)
Mirth (Gifts of Maoru)
Mirth 3 (Gifts of Maoru)
Phantasm (Gifts of Maoru)
Phantasm 3 (Gifts of Maoru)
Precognition (Gifts of Maoru)
Providence (Gifts of Maoru)
Providence (AID) (Gifts of Maoru)
Read Object (Gifts of Maoru)
Read Object 3 (Gifts of Maoru)
Sleep (Gifts of Maoru, Core [Starter])
Sleep 3 (Gifts of Maoru)
Soul Blast (Gifts of Maoru)
Soul Rend (Gifts of Maoru)
Soul Rend 3 (Gifts of Maoru)
Soul Sap (Gifts of Maoru)
Soul Sap 3 (Gifts of Maoru)
Soul Storm (Gifts of Maoru)
Soul Storm 3 (Gifts of Maoru)
Speak With the Dead (Gifts of Maoru)
Supernatural Sight (Gifts of Maoru, Core [Starter])
Telepathy (Gifts of Maoru)
Tru Wuv (Gifts of Maoru)

Hot Swaps - Klik Equipment Prerequisites
Acid Stream (Heavy Metal)
Acid Stream 3 (Heavy Metal)
Displacement Field (Clockwork Components)
Displacement Field 3 (Clockwork Components)
E-Bolt (Clockwork Components)
E-Bolt 3 (Clockwork Components)
Electrified Body (Bad Beginnings - Alpha , Clockwork Components)
Electrified Body 3 (Clockwork Components)
Electrocute (Clockwork Components)
Electrocute 3 (Clockwork Components)
Flamethrower (Heavy Metal)
Flamethrower 3 (Heavy Metal)
Grappling Hook (Clockwork Components, Core [Starter])
Grease Gun (Heavy Metal)
Incendiary (Heavy Metal)
Increased Hull Temp (Heavy Metal)
Knockout Gas (Heavy Metal)
Knockout Gas 3 (Heavy Metal)
Lamp (Heavy Metal)
Noxious Smoke (Heavy Metal)
Noxious Smoke 3 (Heavy Metal)
Null Pulse (Clockwork Components)
Null Pulse 3 (Clockwork Components)
Phlogiston Cloud (Heavy Metal)
Phlogiston Cloud 3 (Heavy Metal)
Silicate Particle Blaster (Heavy Metal)
Silicate Particle Blaster 3 (Heavy Metal)
Spatial Distortion (Clockwork Components)
Steam Jet (Heavy Metal, Core [Starter])
Steam Jet 3 (Heavy Metal)
Stunner (Clockwork Components)
Stunner 3 (Clockwork Components)
Tar Jet (Heavy Metal)
Tar Jet 3 (Heavy Metal)
Tech Surge (Clockwork Components)
Tech Surge 3 (Clockwork Components)
Temporal Disjunction (Clockwork Components)
Temporal Disjunction 3 (Clockwork Components)
Tether (Clockwork Components)
Torch (Heavy Metal)
Torch 3 (Heavy Metal)
Vent Steam (Heavy Metal, Core [Starter])
vv312D Energy Ray (Bad Beginnings - Alpha , Clockwork Components)
vv312D Energy Ray 3 (Clockwork Components)
Wheel Hooks (Clockwork Components, Core [Starter])

Hot Swaps - Other Skill Prerequisites
Beguiling Speech (Hostile Hand: Races of Earth)
Earth Control (Environment: Mountains)
Field Repair (Heavy Metal)
Field Repair 3 (Heavy Metal)
Knock 'Em Back (Core [Starter])
Lava Maw (Core [Starter])
Tighten Windings (Clockwork Components)
Tighten Windings (AID) (Clockwork Components)
Tighten Windings 3 (Clockwork Components)
Tighten Windings 3 (AID) (Clockwork Components)
Tune Up (Heavy Metal)
Tune Up (AID) (Heavy Metal)
Tune Up 3 (Heavy Metal)
Tune Up 3 (AID) (Heavy Metal)

Time Swaps - General Equipment
Battleaxe (Melee Weapons)
Cestus (Melee Weapons)
Chain Whip (Melee Weapons)
Churl Warbow (Core [Starter])
Claymore (Melee Weapons)
Club (Melee Weapons)
Crossbow (Melee Weapons)
Field Medic Pack (NAU Defender Powers, Core [Starter])
Field Medic Pack 2 (NAU Defender Powers, Bad Beginnings - Gamma)
Greatclub (Melee Weapons)
Hatchet (Melee Weapons)
Horologic Instruments (Clockwork Components)
Javelin (Melee Weapons)
Knife (Melee Weapons, Hostile Hand: Races of Earth)
Longbow (Melee Weapons)
Longsword (Melee Weapons)
M1 "Avenger" Pistol (Hostile Hand: Races of Earth, Bad Beginnings - Gamma)
M201 Assault Weapon (Core [Starter])
M422 Glue Grenades (NAU Defender Powers)
M8 "SI" Carbine (Bad Beginnings - Gamma)
Mace (Melee Weapons)
Micro-Toolset (Clockwork Components, Core [Starter])
NAU Light Combat Armor (Bad Beginnings - Gamma, Core [Starter])
Plasma Torch (Bad Beginnings - Gamma)
Quarterstaff (Melee Weapons)
Recurve Longbow (Melee Weapons)
Saber (Melee Weapons)
Saber, Silver (Core [Starter])
Smoke Grenades (NAU Defender Powers)
Spear (Melee Weapons)

Time Swaps - Klik Equipment
Caltrops (Clockwork Components)
Claw Shears (Heavy Metal, Core [Starter])
Destruct Drones (Clockwork Components)
Destruct Drones 3 (Clockwork Components)
Gearmetal Claws (Heavy Metal)
Gearmetal Dart (Clockwork Components)
Gearmetal Saw (Heavy Metal)
High Pressure Hydraulics (Heavy Metal)
Increased Drone Count (Clockwork Components)
MicroGear Medic Disc (Clockwork Components, Bad Beginnings – Alpha, Core [Starter])
Mini Probes (Clockwork Components, Core [Starter])
Razorcog Drones (Clockwork Components)
Razorcog Drones 3 (Clockwork Components)
Satchel Charge (Heavy Metal)
Satchel Charge 3 (Heavy Metal)
Saw (Heavy Metal, Core [Starter])
SML Dart (Clockwork Components, Core [Starter])
SML Net (Clockwork Components, Core [Starter])
Steel SML Net (Clockwork Components)
Winch (Clockwork Components)

Time Swaps - L'na Rituals
Sigil of Protection (Gifts of Maoru, Gifts of Oaze, Core [Starter])

Site Swaps - Klik Equipment and Abilities
Alchemical Still (Heavy Metal, Bad Beginnings – Alpha, Foundational Powers)
Arc Coils (Clockwork Components, Bad Beginnings – Alpha, Foundational Powers)
Clockwork Communion (Clockwork Components)
Clockwork Communion 3 (Clockwork Components)
Dispatch Array (Clockwork Components, Heavy Metal)
Enigma Engine (Clockwork Components, Bad Beginnings – Alpha, Foundational Powers)
Hydraulics (Heavy Metal, Foundational Powers, Core [Starter])
Klik Armor Plating (Clockwork Components, Bad Beginnings – Alpha, Core [Starter])
Micro Assembler (Heavy Metal, Clockwork Components, Foundational Powers, Core [Starter])
Pile Driver (Heavy Metal)
Racer (Clockwork Components, Core [Starter])
Reinforced Klik Plating (Heavy Metal, Bad Beginnings – Alpha, Core [Starter])
Scout Sensor Suite (Heavy Metal)
Shoulder Mounted Launcher (SML) (Clockwork Components, Foundational Powers, Core [Starter])
Steam Engine (Heavy Metal, Foundational Powers, Core [Starter])
Steam Hammer (Heavy Metal)
Wheel Enhancement (Clockwork Components, Foundational Powers, Core [Starter])

Site Swaps - Other Stuff
Artillery Fire (NAU Defender Powers)
Club of the Ancestors (Core [Starter])
Hunter's Hearing (Apoc Amplifications)
Investiture of Maoru (Gifts of Maoru, Foundational Powers, Core [Starter])
Investiture of Oaze (Gifts of Oaze, Bad Beginnings – Beta, Foundational Powers, Core [Starter])
Plague Bearer (Environment: Ruins, Undead Infection Powers)
Soul Shaper (Foundational Powers)
Stone's Bones (Core [Starter])
Tentacles (Bad Beginnings – Beta)

Story Swaps - Size Traits
Gargantuan (Bad Beginnings – Alpha)
Huge (Bad Beginnings – Beta)
Large x3 (Bad Beginnings – Alpha, Core [Starter])

Story Swaps - Core Physical Traits
Agile (Core [Basic Traits], Core [Starter])
Agile 3 (Core [Basic Traits])
Agile 5 (Core [Basic Traits])
Dexterous (Core [Basic Skills])
Dexterous 3 (Core [Basic Skills])
Resilient (Core [Basic Traits], Core [Starter])
Resilient 3 (Core [Basic Traits])
Resilient 5 (Core [Basic Traits])
Strong (Bad Beginnings – Alpha, Core [Basic Traits], Core [Starter])
Strong 3 (Core [Basic Traits])
Strong 5 (Core [Basic Traits])

Story Swaps - Core Mental Traits
Awareness (Bad Beginnings – Alpha, Core [Basic Skills], Core [Starter])
Awareness 3 (Core [Basic Skills])
Concentration (Core [Basic Skills])
Concentration 3 (Core [Basic Skills])
Driven (Core [Basic Traits], Core [Starter])
Driven 3 (Core [Basic Traits])
Driven 5 (Core [Basic Traits])
Insightful (Core [Basic Traits], Core [Starter])
Insightful 3 (Core [Basic Traits])
Insightful 5 (Core [Basic Traits])
Smart (Core [Basic Traits])
Smart 3 (Core [Basic Traits])
Smart 5 (Core [Basic Traits])
Wise (Core [Basic Traits], Core [Starter])
Wise 3 (Core [Basic Traits])
Wise 5 (Core [Basic Traits])

Story Swaps - Physical Skills
Acrobatic (Core [Basic Skills])
Acrobatic 3 (Core [Basic Skills])
Climber (Core [Basic Skills])
Climber 3 (Core [Basic Skills])
Fast Mover 3 (Bad Beginnings - Gamma)
Leaping (Bad Beginnings – Gamma, Core [Starter])
Quick Response (Bad Beginnings – Gamma, Core [Combat], Apoc Amplifications, Undead Infection Powers, Core [Starter])
Quick Response 3 (Apoc Amplifications)
Quick Swimmer (Hostile Hand: Races of Earth)
Stealthy (Core [Basic Skills])
Stealthy 3 (Bad Beginnings – Beta, Core [Basic Skills])

Story Swaps - Mental Skills
Actor (Core [Basic Skills])
Actor 3 (Core [Basic Skills])
Arcane Lore (Core [Basic Skills], Core [Starter])
Arcane Lore 3 (Core [Basic Skills])
Diplomatic (Bad Beginnings – Alpha, Core [Basic Skills], Core [Starter])
Diplomatic 3 (Core [Basic Skills])
Danger Sense (Apoc Amplifications)
Eidetic Memory (Apoc Amplifications, Core [Starter])
Escape Artist (Core [Basic Skills])
Escape Artist 3 (Core [Basic Skills])
Fearless (Apoc Amplifications, Core [Starter])
Intimidating (Core [Basic Skills])
Intimidating 3 (Core [Basic Skills])
Iron Will (Bad Beginnings – Beta, Core [Starter])
Linguist (Bad Beginnings – Alpha, Core [Basic Skills])
Linguist 3 (Core [Basic Skills])
Master of Disguise (Core [Basic Skills])
Master of Disguise 3 (Core [Basic Skills])
Mechanic (Heavy Metal, Core [Basic Skills])
Mechanic 3 (Heavy Metal, Core [Basic Skills])
Medical Training (Core [Basic Skills])
Medical Training 3 (Core [Basic Skills])
Silver Tongued (Core [Basic Skills])
Silver Tongued 3 (Core [Basic Skills])
Wilderness Lore (Core [Basic Skills], Core [Starter])
Wilderness Lore 3 (Core [Basic Skills])

Story Swaps - Combat Skills
Combat Program (Heavy Metal)
Commando Training, Basic (NAU Defender Powers, Apoc Amplifications, Foundational Powers, Core [Starter])
Foe to Supernaturals (Apoc Amplifications, Core [Starter])
Honed Weapon Master (Foundational Powers)
Improvised Weapon Master (Apoc Amplifications)
Improvised Weapon Master 3 (Apoc Amplifications)
Inescapable Blades (Hostile Hand: Races of Earth)
Last Reserve (Apoc Amplifications)
Melee Specialist (Apoc Amplifications, Bad Beginnings – Beta)
Melee Specialist 3 (Apoc Amplifications)
Multi-Action (Bad Beginnings – Beta)
Ranged Specialist (Apoc Amplifications)
Ranged Specialist 3 (Apoc Amplifications)
Strike (Apoc Amplifications, Bad Beginnings – Beta, Hostile Hand: Races of Earth)
Strike 3 (Bad Beginnings – Alpha, Bad Beginnings – Beta)
Two-Weapon Fighting (Apoc Amplifications)

Story Swaps - Regenerative Abilities
Greater Regeneration (Apoc Amplifications, Flux Horror Powers, Undead Infection Powers, Bad Beginnings – Beta)
Immediate Regeneration (Apoc Amplifications, Bad Beginnings – Beta)
Lesser Regeneration (Apoc Amplifications, Core [Starter])
Plagueproof (Apoc Amplifications)
Regeneration (Apoc Amplifications)

Story Swaps - Monstrous Abilities
Bite (Hostile Hand: Races of Earth)
Bite 3 (Hostile Hand: Races of Earth)
Claws (Bad Beginnings – Gamma)
Claws 3 (Bad Beginnings – Beta, Bad Beginnings – Gamma)
Echolocation (Environment: Ruins)
Frog Climbing (Bad Beginnings – Gamma)
Gore (Bad Beginnings – Beta)
Night Hunter's Sight (Apoc Amplifications)
Piercing Claws (Hostile Hand: Races of Earth)
Putrescent (Undead Infection Powers)
Stretching (Bad Beginnings – Beta, Bad Beginnings – Gamma)
Thick Hide (Hostile Hand: Races of Earth)
Venomous (Hostile Hand: Races of Earth)

Story Swaps - Supernatural Abilities
Bio-Mechanical Conversion Chassis (Foundational Powers)
Body of Air (Bad Beginnings – Beta, Environment: Mountains)
Desert’s Blessing (Foundational Powers)
Electric Arc Eyes (Bad Beginnings – Beta)
Flux Strike (Flux Horror Powers)
Flux Strike 3 (Flux Horror Powers)
Invisible Hunter (Apoc Amplifications, Environment: Ruins)
Mountain's Blessing (Foundational Powers, Bad Beginnings – Beta, Environment: Mountains, Core [Starter])
Phase Into Earth (Bad Beginnings – Beta, Environment: Mountains)
Plain’s Blessing (Foundational Powers)
Sea’s Blessing (Foundational Powers)
Slag (Bad Beginnings – Alpha)
Soulless Touch (Flux Horror Powers, Hostile Hand: Races of Earth)
Storm's Blessing (Foundational Powers, Bad Beginnings – Beta)
Warp Touch (Flux Horror Powers, Bad Beginnings – Beta)
Warp Touch 3 (Flux Horror Powers)
Winter’s Blessing (Foundational Powers)

Story Swaps - Klik Race
Sealed Components (Heavy Metal)

Story Swaps - External and Undead
Feed on Chaos (Flux Horror Powers)
Flux Warp (Flux Horror Powers)
Horrible Foes (Flux Horror Powers)
Horrible Scream (Undead Infection Powers)
Horrible Scream 3 (Undead Infection Powers)
Insane Aura (Flux Horror Powers)
Technology Bane (Undead Infection Powers, Flux Horror Powers, Bad Beginnings – Gamma)

Minion Cards
Intelligent Minions - Apoc Earth
Arctic Antman (Core [Starter])
Churl Berserker (Core [Starter])
Churl Hunter (Core [Starter])
Junker (Environment: Ruins)
Mountain Scout (Environment: Mountains)
NAU Cavalry (NAU Defenders)
NAU Firebug (NAU Defenders)
NAU Glue Gunner (NAU Defenders)
NAU Grenadier (NAU Defenders)
NAU Grunt (NAU Defenders, Core [Starter])
NAU HERo Sergeant (NAU Defenders)
NAU Sniper (NAU Defenders)
NE Forward Scout (Core [Starter])
Scrapper Sharpeye (Core [Starter])
Skumrunner (Core [Starter])

Intelligent Minions - L'na
Deepdigger (Environment: Mountains)
Draft Rider (Environment: Mountains)
Mindlash (Core [Starter])
Rotscourge (Environment: Ruins)
Shell Shepherd (Core [Starter])
Starrunner (Environment: Mountains)
Stormdancer (Core [Starter])
Warden of Ai (Core [Starter])

Intelligent Minions - Klik
5KY3Y3 (Bad Beginnings – Alpha)
Gear Guard (Bad Beginnings – Alpha, Core [Starter])
Harvester (Core [Starter])
Nervous Tic (Core [Starter])

Intelligent Minions - Undead
Flesh Ripper (Undead Infection)
Rot Tongue (Undead Infection, Bad Beginnings – Gamma)

Intelligent Minions - Externals
Corrupter (Flux Horrors)
Disciple of Pain (Flux Horrors, Core [Starter])
Flux Warper (Flux Horrors)
Infested Churl (Flux Horrors)
Rift Ripper (Flux Horrors)
Shardthrower (Flux Horrors)
Weaver of Despair (Environment: Ruins, Core [Starter])

Unintelligent Minions - Apoc Earth
Apoc Mountain Goat (Environment: Mountains)
Crag Crawler (Environment: Ruins)
Darkstalker (Environment: Ruins)
Doomdigger (Core [Starter])
Mag'Grin (Environment: Mountains)
Mutamoto (Core [Starter])
NAU War Dog (NAU Defenders)
NoTouch'Um (Core [Starter])
Roving Maw (Environment: Ruins, Core [Starter])
Ravager (Environment: Ruins)

Unintelligent Minions - Great Machine
Iron Gnawer (Bad Beginnings – Alpha)
Iron Mite (Core [Starter])
Living Lightning (Environment: Mountains, Core [Starter])
Rust Moth (Environment: Mountains)

Unintelligent Minions - Undead
Bone Snapper (Undead Infection)
Plague Belcher (Undead Infection)
Rotting Brute (Undead Infection, Bad Beginnings – Gamma, Core [Starter])
Wretch (Undead Infection, Bad Beginnings – Gamma, Core [Starter])

Unintelligent Minions - Externals
Caterwaul (Undead Infection, Bad Beginnings – Gamma, Core [Starter])
Howling Horror (Environment: Ruins, Bad Beginnings – Gamma, Core [Starter])
Hydra Strand (Flux Horrors, Core [Starter])
Wrecker (Flux Horrors)

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Ashy
User offline. Last seen 18 hours 25 min ago. Offline
Joined: 2009-04-15
UP: 1000049
So crazy awesome....

MHM, this is so crazy-awesome that it ain't even funny!

+250 UP!

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