It sorta bugs me as a GM that all the power cards as written are incredibly flexible and universalist except for the Klik equipment powers. Apoc powers require training, but anyone can conceivably receive said training. L'na powers require the "investiture" of a mystic force, but there are no strict limitations on who can receive it. Klik equipment, on the other hand, is listed on the card as "Klik only." I can certainly understand the reasoning for such a requirement, of course, since they're steam-and-gear assemblies put together by the universe-sized overmind of the Great Machine, but from a story-telling and gameplay perspective it bugs me. Certainly there would be at least a few factions on Apoc Earth that would be attempting to reverse-engineer the useful parts of Klik technology for their own purposes, and if I'm going to overrule the card rules-text to give a player who wants a piece of Klik tech mounted onto them their desire I'm not going to want to do it no-strings-attached (because let's face it - strings are plot hooks par excellence).
So I've come up with a power card to cover the situation, and submit it for your perusal. I like it because it gives the implication of an Apoc program with slight resemblance to the whole "Weapon X" experiments, allows non-Klik to utilize Klik technology, and gives both a cost and benefit to that choice.
Name: Bio-Mechanical Conversion Chassis (BMCC)
Swap: Story
Cost: 4 UP (same as Investiture of Oaze)
Level: 2
Body: 1 Body DEF
Soul: -1 Soul DEF
Action: Free
Duration: Inherent
Range: Personal
Information: Allows non-Klik races to utilize cards with the "Klik only" requirement.
Magnitude: 1
Flavor Text: Your body has been modified by experimental procedures to link with and operate Klik technological upgrades.
Flavor Quote: "Now, if you survive this next procedure you will be ready for final testing." "Wait, whaddaya mean *IF* I sur..." *screaming* - Audio Log, Project #51
ManyHattedMan,
You are now MY HERO! :D
Man...sometimes someone comes along with an idea and it just makes me hurt just thinking about it...
I hope this card gets made. I had an idea for a character.
A Lna who defends Ai from an invading force of klik, lead by an insane flux powered klik roller experimenting on her fellow lna. During the final battle, she tears off the Flux battery of the klik leader. The resulting explosion destroys her physical body, and sends her life force through the newly made flux gate created by the explosion. When she lands on Apoc earth, she finds that her life force has fused with the shattered klik remains that traveled with her though the Flux portal. To her horror, she now finds her spirit trapped in a steam punk parody of her original body. She has become what she hates the most!
The idea was that she had lost the use of her magic, but is slowly learning how to control her new steam powered gadgets that are part of her new form, while she searches Apoc Earth for a way to change her back to a Lna. So I am disapointed to find out that the klik mechanisms are only usable by the klik. I plan on using manyhattedmans card unofficially, but i would love to see something official.
Awesome character concept, Necroloid! I've also been privately vying for a "Klik-tech-conversion" card, so I'm very, very happy to see that I'm not the only one with a twisted mind! :)
Hey Ashy. Turn her into an Iconic pack. It will give you a reason to print one;-) Just curious why you guys did not make a card that would allow klick cards to be usable by every one in the first place? As you can see by the concept of my first character i thought it would be a given.
Well, some cards make sense to be Klik-only, while others ride the line. Also, in game design there is such a thing (intially) as giving your players so many options that you paralyze them with possibilities. In fact, the few opponents of Untold site that very fact - that we already offer too much in the way of possibility. While we each feel differently from a gaming perspective, market analysis and numbers can be hard to argue with for some. :P
Also, I seem to recall, early on, some fears about game balance tied up in this conversation as well, but I could be wrong There's been alot of water under the bridge since then; and all those issues have been worked out.
Regardless, I think we're seeing that there's a desire for something along this line and I think that we'll be replying in turn. ;)
Thanx for the insight Ashy. I really believe that you do not have anything to fear about game balance considering how many cards that you have already, and the many more that you have to come. The story swap mechanism allows the gm to control what a player can do in the context of the campaign he or she is running. As for being over whelmed with choices, I believe that if some one groovess to the central idea of what Untold is, those people will want as much choice as possible at least when, it comes to character concept. I think it is just a shame that certain cool concepts might be missed because of that restriction. But then again I haven't even seen a card yet, let alone played, so take my opinion for what it is worth.
I agree with you 100%, necro. :)
Great!! I'll expect to see a full version of the new card, with art, Monday!;-}
This is completely incredible! I've wanted to steampunk up a few characters, and you just blew that door so wide open the hinges are just a memory.
Honestly, I'm glad to see the positive response to the idea. I expected the counter-argument, and I honestly agree with people that the Klik power cards are potent and shouldn't be simply *given* to other races. That is actually why I specifically suggested a power card with a UP cost and a soul penalty to make it happen. If the player wants it enough to pay the cost, they can get the ability... but the lack of meaningful return on the cost investment makes it not an "optimal" choice for people wanting to min-max their character builds. It'd be better to just play a Klik and tack on powers from other races if one wanted to go that route.
My card idea simply opens up an avenue for people to choose Klik-only power cards if desired by paying the cost and playing the card to do so. There's nothing that says a GM can't fiat it into existence anyways, but the fact that a card is necessary to access the powers makes it require a UP price and thus at least somewhat answers the balance question.
necroloid said:
"Great!! I'll expect to see a full version of the new card, with art, Monday!;-}"
ROTFL!!
ManyHattedMan said:
"Honestly, I'm glad to see the positive response to the idea. I expected the counter-argument, and I honestly agree with people that the Klik power cards are potent and shouldn't be simply *given* to other races. That is actually why I specifically suggested a power card with a UP cost and a soul penalty to make it happen. If the player wants it enough to pay the cost, they can get the ability... but the lack of meaningful return on the cost investment makes it not an "optimal" choice for people wanting to min-max their character builds. It'd be better to just play a Klik and tack on powers from other races if one wanted to go that route.
My card idea simply opens up an avenue for people to choose Klik-only power cards if desired by paying the cost and playing the card to do so. There's nothing that says a GM can't fiat it into existence anyways, but the fact that a card is necessary to access the powers makes it require a UP price and thus at least somewhat answers the balance question."
I agree, and cannot assure you that the cost will be as you have it listed, but we're definitely working it.
I like the idea for this card!! The reason that I think it could work is no different that Gifts of Maoru and Investiture of Oaze. You must meet those card requirements in order to play other cards, like certain spells. This card would do the same for Klik specific weapons and abilities. If you are not Klik, then you would have to have this card.
Now, if you are playing with a certain GM in a certain setting, they may not want players using that card. But that would up for discussion between the GM and the players. It would allow more freedom for players. I mean, if a Klik can roll out a spell using GIfts of Maoru, why can't a L'Na or Apoc use a Klik item as long as they have the technology to use it?
I agree, and cannot assure you that the cost will be as you have it listed, but we're definitely working it.
Oh hey, I'm not married to the UP cost or the associated body/soul modifiers. I just wanted to put the idea out there as I had it conceived and see what you folks could do with it. I'm personally just happy to see it get positive reactions and serious thought/discussion. It's nice knowing the idea may go somewhere - if it can't be balanced out, that's quite alright with me as well. I just like seeing my ideas get an appreciative audience.
You'll always get that here, my friend! :)
Here ya go, ManyHattedMan: http://www.untoldthegame.com/store/foundational-powers
(You even made the cover of the packaging! Or, rather, the art for your Power did!) :P
Awesome - obviously, this sort of thing is something you're going to want to shout to the heavens! I don't want to toot my own horn, because I'm not even close to the only person for whom this is possible, so I'd really be overjoyed if someone could write a post or article for something like the newsletter to point out that in one month my suggestion turned around into the cover piece for a player-created deck! That's a selling point to top all selling points.
I am thrilled to see that this card was created! But I'm actually more thrilled to see this deck! I think this was much needed and am so glad to see it! Now, someone can create their own characters without starting with an iconic deck. Pick a core race deck (for the race card and you get to pick your artwork!), aspects, this deck, and then whatever power decks you want! Do you know how many Kliks and L'Na can be created in this manner?! And with MHM's card, I could create a high-bred with some pretty awesome Klik powers! I love it!!!
Or, a clock-worked L'na!
Sounds like you've got a good line on a possible article there, Dovebear? Care to write it up for me? A new way to create characters? If you can get it to me by tomorrow, then I could post it this week!
Love to!! Do I have a word limit? And by what time tomorrow? Just so I know.
2-3 Thousand words, please, but if it's a little more it'll be ok. Tomorrow about this time (~7 PM) will be good.











OOOoooooo! :)
Untold the Game Designer