Undead Infection

From the ancient and moldering cities of the eastern United States, the Undead Infection slowly spreads their taint across the new Earth. The lesser undead, little smarter than wolves, hunt the cities and the wilds - threatening all who stray from the protection of the few scattered Apoc settlements. While, the older and greatest of the undead haunt the fallen cities, amassing slavering hordes of their lesser kin before they too set out to reap wanton destruction and hopefully spread the Infection to another settlement.

Infections win conflicts by overcoming their enemies through sheer numbers. The lesser units are cheap, but surprisingly strong or agile and this allows Infection players to neutralize stronger units through mob tactics. Once targets are born to the ground by the vile first wave, the greater undead follow to seal their victim's fate. And the greater undead also have a number of unique powers that enable a player to handle trickier foes. Infection players have to accept losing a few of their minions to their opponents, but even a fallen minion serves to feed the Infection that follows.

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